Category: News

news

THE KING OF FIGHTERS: DESTINY – Episode 1 – 2

Snk Presenting a brand new 3D Anime series for the world-renowned fighting game series, THE KING OF FIGHTERS!

Geese Howard Joins TEKKEN 7 as the First DLC Guest Character in Late 2017

Bandai Namco announced a new mode for TEKKEN 7 which will arrive as DLC in August. Check out the official trailer.

SUB-ZERO REVEAL TRAILER FOR INJUSTICE 2

Warner Bros. Games live presentation at E3 2017, Ed Boon and Tyler Lansdown of NetherRealm Studios presented the gameplay trailer for the next DLC character coming to Injustice 2.

Sub-Zero joins Injustice this July with several of his classic Mortal Kombat moves including ice blast, slide, ground freeze and even ice clone. However, the character trailer also showed off a jumping ground slam and the ability to shoot ice clones like projectiles both in the air and on the ground. Sub-Zero even can generate more than one ice clone at a time using his character power.

Check out Sub-Zero’s trailer below.

Thanks Bugtti for the update.

Dragon Ball FighterZ”, a 2.5D Fighting Game with 3-VS-3 Battles

Dragon Ball FighterZ, a 2.5D fighting game with 3-on-3 battles, and graphics comparable to the Guilty Gear Xrd series. [UPDATE #1] The first official trailer and gameplay footage was revealed at Xbox’s E3 conference. Dragon Ball FightersZ will be making its way to PS4, Xbox One, and Steam in Early 2018.

 

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Marvel vs. Capcom: Infinite – E3 2017 Gameplay Trailer

Marvel vs. Capcom: Infinite – E3 2017 Gameplay Trailer. which several new characters were revealed, including Thanos, Doctor Strange, Gamora, Nova and Black Panther, as well as Zero from Mega Man X and Dante from Devil May Cry

Thanks Arsi for update this news

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Red Hood coming to Injustice 2 on June 13

DC’s Jason Todd will unleash his brand of justice on opponents when he releases for premium pack owners of Injustice 2 on June 13.

During the Injustice Watchtower stream, NetherRealm Studios Community Specialist Tyler Lansdown confirmed that players who have purchased the the Deluxe or Ultimate editions of Injustice 2, or the Ultimate or Fighter packs, will get access to Red Hood on June 13. Everyone else will have to wait an additional week.

As shown during the stream, Red Hood has moves including a mine, a throwing star, a special dive and of course gunshots. NRS also revealed that new characters are banned for 30 days after release.

Readers can check out the original Red Hood trailer below.

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Injustice 2 update: 1.04 patch notes confirms fixes.

NRS launching the June Update to Injustice 2 today. It should be out by the end of the day.

General Gameplay fixes
General stability improvements
Many move list corrections
Added more descriptive connection error messages and improved detection
Fixed audio issues related to moves being interrupted
Improved AI logic for multiverse opponents & for player AI loadouts
Corrected an issue which could cause specific Jump Attacks to not have recovery when a miss occurred
Corrected an issue that could cause a character to jump in the opposite direction if the jump was inputted on the same frame as an opponent teleporting to the opposite side
Gear Loadouts are now displayed in the loading screen for online matches
The level requirement on Gear will now be displayed as red if the user has not met the level requirement to equip it
Added an indicator to opponent info in online match making screens which will display if the opponent is using a Wi-Fi connection instead of a Wired connection
The cursor now starts on Return tab instead of Leave Guild in the edit / view Guild information popup

Added ability to view Set Bonuses in the customize character summary page
Fixed an issue related to the projected win percentage not being accurate for online ranked and player matches
Fixed an issue which could cause players to not receive the proper rewards upon reaching levels 5/10/15/20
The Guild tab will now flash in the main menu to indicate if awards are available to be claimed
Corrected an issue that could cause the camera to behave unexpectedly if there was an error when an arena transition happened
Multiverse opponents and player AI loadout characters will now use sidekick and assist attacks
Fixed an issue in some Multiverse events that allowed for Sidekick and Assist Attack meter to be depleted without the attack occurring
Fixed a bug which was causing the stat scaling on a few Rare quality items which were rolling a lot higher than intended
Mr. Freeze premier skin now has a helmet
Bronze Mother Boxes now cost 5000 Credits & Silver Mother Boxes now cost 10000 Credits

Stage Specific Fixes
Batcave – Hanging hook Environmental Interaction now has a cooldown after being used
Batcave – fixed a bug that allowed hanging hook Environmental Interaction to knock enemies slightly outside of the arena boundary
Brainiac Ship – fixed a bug causing a character to face the wrong way when using the data canister bomb Environmental Interaction under certain circumstances
Metropolis – fixed bug causing punching bag visuals to linger after being interrupted while using this Environmental Interaction
Slaughter Swamp – reduced the range in which the truck Environmental Interaction can be used

Character Specific Fixes
Black Adam – the Gear Ability Soul of Shazam now increases damage on initial hit of SHAZAM!!! (Flip Stance + Meter Burn)
Black Adam – the Gear Ability Seth Strike can now be done as a wakeup, reversal, and be 2in1 cancelled into
Bane – Mercenary’s Elbow when meter-burned will no longer do unscaled damage (this change only applies when not in Competitive/Tournament Mode)
Bane – fixed a bug which prevented his forward and backward throw to not reward a first hit bonus
Bane – while in level3 Venom, Shattering Cross (Towards + Medium) will no longer lose its armor breaking property when cancelled into Fist Slam (Down)
Brainiac – slightly adjusted hit regions on Panic In The Sky (Towards + Medium, Down + Light, Hard)
Cyborg – fixed a bug which could cause the HUD UI for his character power to display the wrong icon
Darkseid – the character power Parademons will no longer sometimes immediately attack if the character power button is still held down
Darkseid – fixed a bug where Low Burn (Down + Hard) could remain active with no visual effect if he was hit during a specific frame
Darkseid – fixed bug causing Charging Parademon to attack in the wrong direction under certain circumstances
Deadshot – Fixed bug causing opponent to gain meter when killed by Wrist Cannon while Poison Ammo is active
Flash – the visual effects for Gear Ability Sonic Bolt will no longer disappear if Flash was hit during the recovery frames
Green Arrow – fixed a bug preventing Canary’s Kiss (Towards + Hard) from receiving a damage boost when meter-burned or performed as a bounce cancel
Joker – reduced the block stun on Chattering Teeth by 5 to prevent an inescapable block trap against most characters
Poison Ivy – fixed a bug where Bed of Thorns visual effects could linger when the move was not active
Scarecrow – fixed a bug which caused his wakeup attacks to have no invincibility frames (affects Fear Toxin & Traumatize)
Wonder Woman – “The Gear ability Amalthea’s Protection no longer loses armor when meter-burned.
Wonder Woman – fixed a bug causing Upward Amalthea Bash when done as a wakeup to lose invulnerability before the activate frame
Source: https://community.wbgames.com/t5/Off…-p/1538553#M13

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Injustice 2 DLC: Red Hood Gameplay Trailer

Red Hood is included in the “Fighters Pack 1” DLC for Injustice 2. Today, NetherRealm released Red Hood’s gameplay reveal trailer, showing the acrobatic gunslinger in action.

Injustice 2 DLC: Red Hood Gameplay Trailer